<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Shortest Path on LeetCode 题解笔记</title><link>https://leetcode-solutions-5zk.pages.dev/tags/shortest-path/</link><description>Recent content in Shortest Path on LeetCode 题解笔记</description><generator>Hugo</generator><language>zh-cn</language><copyright>2026 ZenzZwei</copyright><lastBuildDate>Mon, 11 May 2026 12:12:02 +0800</lastBuildDate><atom:link href="https://leetcode-solutions-5zk.pages.dev/tags/shortest-path/index.xml" rel="self" type="application/rss+xml"/><item><title>1976. 到达目的地的方案数</title><link>https://leetcode-solutions-5zk.pages.dev/posts/1976-number-of-ways-to-arrive-at-destination/</link><pubDate>Thu, 30 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/1976-number-of-ways-to-arrive-at-destination/</guid><description>Medium | Dynamic Programming, Graph Theory, Topological Sort, Shortest Path</description></item><item><title>2045. 到达目的地的第二短时间</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2045-second-minimum-time-to-reach-destination/</link><pubDate>Thu, 30 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2045-second-minimum-time-to-reach-destination/</guid><description>Hard | Breadth-First Search, Graph Theory, Shortest Path</description></item><item><title>3286. 在网格中寻找安全路径</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3286-find-a-safe-walk-through-a-grid/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3286-find-a-safe-walk-through-a-grid/</guid><description>Medium | Array, Breadth-First Search, Graph Theory, Heap (Priority Queue), Matrix, Shortest Path</description></item><item><title>3341. 找到到达最后一个房间的最短时间 I</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3341-find-minimum-time-to-reach-last-room-i/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3341-find-minimum-time-to-reach-last-room-i/</guid><description>Medium | Array, Graph Theory, Heap (Priority Queue), Matrix, Shortest Path</description></item><item><title>3342. 寻找到达最后一个房间的最小时间 II</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3342-find-minimum-time-to-reach-last-room-ii/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3342-find-minimum-time-to-reach-last-room-ii/</guid><description>Medium | Array, Graph Theory, Heap (Priority Queue), Matrix, Shortest Path</description></item><item><title>3377. 数字操作使两个整数相等</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3377-digit-operations-to-make-two-integers-equal/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3377-digit-operations-to-make-two-integers-equal/</guid><description>Medium | Math, Graph Theory, Heap (Priority Queue), Number Theory, Shortest Path</description></item><item><title>3419. 最小化图的最大边权重</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3419-minimize-the-maximum-edge-weight-of-graph/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3419-minimize-the-maximum-edge-weight-of-graph/</guid><description>Medium | Binary Search, Depth-First Search, Breadth-First Search, Graph Theory, Shortest Path</description></item><item><title>3594. 运输所有个体的最短时间</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3594-minimum-time-to-transport-all-individuals/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3594-minimum-time-to-transport-all-individuals/</guid><description>Hard | Array, Bit Manipulation, Graph Theory, Heap (Priority Queue), Shortest Path, Bitmask</description></item><item><title>3604. 有向图中到达目标的最少时间</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3604-minimum-time-to-reach-destination-in-directed-graph/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3604-minimum-time-to-reach-destination-in-directed-graph/</guid><description>Medium | Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>3620. 网络恢复路径</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3620-network-recovery-pathways/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3620-network-recovery-pathways/</guid><description>Hard | Array, Binary Search, Dynamic Programming, Graph Theory, Topological Sort, Heap (Priority Queue), Shortest Path</description></item><item><title>3650. 带边反转的最小代价路径</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3650-minimum-cost-path-with-edge-reversals/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3650-minimum-cost-path-with-edge-reversals/</guid><description>Medium | Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>2976. 最小代价转换字符串 I</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2976-minimum-cost-to-convert-string-i/</link><pubDate>Sun, 26 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2976-minimum-cost-to-convert-string-i/</guid><description>Medium | Array, String, Graph Theory, Shortest Path</description></item><item><title>2977. 字符串转换的最小成本 II</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2977-minimum-cost-to-convert-string-ii/</link><pubDate>Sun, 26 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2977-minimum-cost-to-convert-string-ii/</guid><description>Hard | Array, String, Dynamic Programming, Graph Theory, Trie, Shortest Path</description></item><item><title>3112. 访问消失节点的最短时间</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3112-minimum-time-to-visit-disappearing-nodes/</link><pubDate>Sun, 26 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3112-minimum-time-to-visit-disappearing-nodes/</guid><description>Medium | Array, Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>3123. 在最短路径中找边</title><link>https://leetcode-solutions-5zk.pages.dev/posts/3123-find-edges-in-shortest-paths/</link><pubDate>Sun, 26 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/3123-find-edges-in-shortest-paths/</guid><description>Hard | Depth-First Search, Breadth-First Search, Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>2642. 设计图的最短路径计算器</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2642-design-graph-with-shortest-path-calculator/</link><pubDate>Sat, 25 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2642-design-graph-with-shortest-path-calculator/</guid><description>Hard | Graph Theory, Design, Heap (Priority Queue), Shortest Path</description></item><item><title>2662. 具有特殊道路的路径最小代价</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2662-minimum-cost-of-a-path-with-special-roads/</link><pubDate>Sat, 25 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2662-minimum-cost-of-a-path-with-special-roads/</guid><description>Medium | Array, Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>2699. 修改图中的边权重</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2699-modify-graph-edge-weights/</link><pubDate>Sat, 25 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2699-modify-graph-edge-weights/</guid><description>Hard | Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>2959. 可能的关闭分支集合数目</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2959-number-of-possible-sets-of-closing-branches/</link><pubDate>Sat, 25 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2959-number-of-possible-sets-of-closing-branches/</guid><description>Hard | Bit Manipulation, Graph Theory, Heap (Priority Queue), Enumeration, Shortest Path</description></item><item><title>2203. 具有所需路径的最小权重子图</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2203-minimum-weighted-subgraph-with-the-required-paths/</link><pubDate>Fri, 24 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2203-minimum-weighted-subgraph-with-the-required-paths/</guid><description>Hard | Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>2290. 到达角落的最少障碍移除次数</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2290-minimum-obstacle-removal-to-reach-corner/</link><pubDate>Fri, 24 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2290-minimum-obstacle-removal-to-reach-corner/</guid><description>Hard | Array, Breadth-First Search, Graph Theory, Heap (Priority Queue), Matrix, Shortest Path</description></item><item><title>2577. 访问网格中单元格的最短时间</title><link>https://leetcode-solutions-5zk.pages.dev/posts/2577-minimum-time-to-visit-a-cell-in-a-grid/</link><pubDate>Fri, 24 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/2577-minimum-time-to-visit-a-cell-in-a-grid/</guid><description>Hard | Array, Breadth-First Search, Graph Theory, Heap (Priority Queue), Matrix, Shortest Path</description></item><item><title>1334. 在阈值距离内邻居最少的城市</title><link>https://leetcode-solutions-5zk.pages.dev/posts/1334-find-the-city-with-the-smallest-number-of-neighbors-at-a-threshold-distance/</link><pubDate>Thu, 23 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/1334-find-the-city-with-the-smallest-number-of-neighbors-at-a-threshold-distance/</guid><description>Medium | Dynamic Programming, Graph Theory, Shortest Path</description></item><item><title>1368. 使网格中至少有一条有效路径的最小代价</title><link>https://leetcode-solutions-5zk.pages.dev/posts/1368-minimum-cost-to-make-at-least-one-valid-path-in-a-grid/</link><pubDate>Thu, 23 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/1368-minimum-cost-to-make-at-least-one-valid-path-in-a-grid/</guid><description>Hard | Array, Breadth-First Search, Graph Theory, Heap (Priority Queue), Matrix, Shortest Path</description></item><item><title>1514. 最大概率路径</title><link>https://leetcode-solutions-5zk.pages.dev/posts/1514-path-with-maximum-probability/</link><pubDate>Thu, 23 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/1514-path-with-maximum-probability/</guid><description>Medium | Array, Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>1786. 从第一个节点到最后一个节点的受限路径数</title><link>https://leetcode-solutions-5zk.pages.dev/posts/1786-number-of-restricted-paths-from-first-to-last-node/</link><pubDate>Thu, 23 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/1786-number-of-restricted-paths-from-first-to-last-node/</guid><description>Medium | Dynamic Programming, Graph Theory, Topological Sort, Heap (Priority Queue), Shortest Path</description></item><item><title>743. 网络延迟时间</title><link>https://leetcode-solutions-5zk.pages.dev/posts/0743-network-delay-time/</link><pubDate>Wed, 22 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/0743-network-delay-time/</guid><description>Medium | Depth-First Search, Breadth-First Search, Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>787. K 站中转内最便宜的航班</title><link>https://leetcode-solutions-5zk.pages.dev/posts/0787-cheapest-flights-within-k-stops/</link><pubDate>Wed, 22 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/0787-cheapest-flights-within-k-stops/</guid><description>Medium | Dynamic Programming, Depth-First Search, Breadth-First Search, Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>882. 细分图中的可达节点</title><link>https://leetcode-solutions-5zk.pages.dev/posts/0882-reachable-nodes-in-subdivided-graph/</link><pubDate>Wed, 22 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/0882-reachable-nodes-in-subdivided-graph/</guid><description>Hard | Graph Theory, Heap (Priority Queue), Shortest Path</description></item><item><title>399. 除法求值</title><link>https://leetcode-solutions-5zk.pages.dev/posts/0399-evaluate-division/</link><pubDate>Mon, 20 Apr 2026 00:00:00 +0000</pubDate><guid>https://leetcode-solutions-5zk.pages.dev/posts/0399-evaluate-division/</guid><description>Medium | Array, String, Depth-First Search, Breadth-First Search, Union-Find, Graph Theory, Shortest Path</description></item></channel></rss>